According to Saber Interactive chief creative officer Tim Willits, the game's early success has allowed the team to consider story DLC and even a full sequel. The team is currently working on a ...
LOS ANGELES--(BUSINESS WIRE)--BUDDY, the first-ever social utility app designed to get you off your phone, is excited to announce the completion of a pre-seed funding round with video game industry ...
Buddy, a social utility app designed to get you off your phone and socializing in real life, announced a $1.1 million pre-seed funding round from game veterans Tim Willits and Vince Zampella. The Los ...
Speaking on the game's achievements, Saber Interactive chief creative officer Tim Willits recently explained how the game is expected to be successful without needing to reach lofty sales goals.
An impressive sales figure on its own, this ties into recent comments made by Saber's chief creative officer Tim Willits regarding how many units the game needed to sell to be successful.
Speaking to IGN, Saber Creative Director Tim Willits described Space Marine 2 as the "fastest-selling game of his career," surpassing even his work on major franchises at id Software like Doom and ...
The game did so well at launch that Tim Willits, who had previously worked at id Software on games on Quake and Doom, said that Space Marine 2 could actually be the fastest-selling game he's ever ...
We've had Peter Molyneux and Tim Willits and all sorts. Today we've got CD Projekt showing off The Witcher 2. Senior producer Tomasz Gop and level designer Marek Ziemak were on hand to show how ...