An interview, part of Nintendo’s ‘Ask the Developer’ series, answers the question of how Zelda became a first-time ...
Use precise geolocation data and actively scan device characteristics for identification. This is done to store and access ...
You probably haven't heard of Tomomi Sano before, but the Nintendo employee just broke a big barrier for The Legend of Zelda ...
Image via Nintendo Grezzo Studio’s Director Satoshi Terada mentions how he originally asked his team for ideas for the ...
The Legend of Zelda Echoes of Wisdom arrives this week! And the team broke down what it was like coming up with the game's ...
Nintendo is continuing its Ask the Developer series of published interviews with game development leads, this time on The ...